Play to Earn
You can equip your Luchador with special skills that are passive or trigger once your special skill bar reaches 100%.
Maximum of 3 Triggers skills + 1 passive skill
Start with 1 empty skill slot - remaining 3 slots are gained from level progression
Each turn your special skill bar will increase a fixed amount
Each successful attack gives your special skill bar a bonus increase
After a special skill is executed, your special skill bar will return to 0
Strategically combining and ordering your skills will greatly impact the outcome of the fight.
Skills are still going through development and balancing but below is a high-level example of a few.
Deal damage cap + strength bonus
Opponent takes damage at end of each turn
Block the next attack + heal
2x attacks + speed bonus
Heal the damage you deal and steal special skill points
Heal a portion of your HP
Stun your opponent (they miss a turn)
100% hit chance + bonus
Can't be finished off by a special skill
When HP falls below 20 deal damage cap + bonus
Heal HP when your own special skills are triggered
Gain bonus special skill points per turn
Stack bonus damage each successful attack
Please note that the game is going through further testing and balancing. Rewards, mechanics and calculations are subject to change.
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